D&D and The Art of the Steal

So, I’ve been thinking again (as one does) about Thieves’ skills and bonuses in OD&D and B/X lines. I wrote about this before, in It Takes A Thief back in 2008. Nowadays, Original Edition Delta has a nice simplification of calculating them to eliminate the weirdness of the percentiles (that are almost always increments of […]

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Smoothing Attack Bonus Progression

One of the things that I really like about Original Edition Delta (Dan Collins’ restatement/mild reworking of Original White-box D&D) is how he adjusted the attack bonus charts for men attacking monsters to make a smoother progression as characters level up. The original chart divided Fighting Men into groups of three levels, e.g. 1-3, 4-6, […]

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The Most D&D Book Ever?

I’ve been rereading the Hobbit, for the first time in maybe thirty years, and I can’t help but be struck by it being possibly the most D&D thing I’ve ever read… including some books that were directly set in D&D worlds. It’s not just the moments where something in the early D&D rules was clearly […]

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Eclectic ART IN RPGS

I think when it comes to RPG books, it’s good to have an eclectic mix of art styles in the illustrations. The early D&D books were aces at this, ranging from the actual cartoons of Tom Wham, to the grounded illustrations of Dave Trampier, to the trippy works of Errol Otus. I think this kind […]

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