Rules they can’t remember are bad… rules they dislike are worse
Based on last night’s Argh! playtest that means we have two rules to change: Non-simultaneous Actions – the original rule was you had to specify all your actions in your Turn at once, without pausing to assess what was going on. The reason for the rule was to try to avoid the situation where because […]
Read More Rules they can’t remember are bad… rules they dislike are worse