James Jadwin – 1840-1886. RIP.

OK, maybe I shouldn’t be have been surprised.

Last night my Deadlands character James Jadwin was struck dead by God. Frankly, I’m surprised that God had the balls to do it.

In our continuing quest to put back together the universe that we had so blithely destroyed, our party had acquired the last of three artifacts: an obsidian knife, a medallion-adorned pistol, and a jeweled crucifix. Orders from God, relayed through Sor Teresa, were that we were to place these around the canyon where our characters previously shattered time, and so contain the explosion.

So we have the artifacts, and we travel back in time to the canyon. Who should we see going into the canyon but ourselves, on our way to the Nevadan silver mine where it all started?

Suddenly it hits me … we could either put God’s plan into action, deploying the artifacts around the cavern, or else we could try something much easier—just warn ourselves not to shoot that damned Clock!

Thoughts race through my mind. Do we really want to put God’s plan into action, when God has bungled things so badly already? How do we know that this really is God’s plan? We only had Sor Teresa’s word to go by, and you can imagine what that’s worth! Why waste these cool occult artifacts on a containment field, when a simple holler would do just as well?

Then the metaphysical worries kick in … is it actually possible to alter the past? If I shout at the party of adventurers below, will they hear me, and heed my warning? Of course it must be possible to change the past—isn’t that exactly what we’re trying to do here? I figure that there’s actually little to lose—if it is possible to change the past, then I will be able to shout, and stop the tragedy of the exploding universe before it starts. If it’s not possib le, then I will somehow fail to give a warning.

So I shout “Hey! Don’t shoot the clock!” It was really the only option. Suddenly, before the words can come out of my mouth, I’m stricken dead. Technically speaking, it might have been a heart attack, or maybe a stroke. But no matter. We all know that really I was struck down by the hand of God.

I’ve been pondering why. At first I thought it was obvious—God killed me so my actions wouldn’t alter the past, and destroy the timeline, and wreak havoc upon the world a second time. (I refuse to comment as to whether this was what I was really hoping to accomplish in the first place.) But upon further reflection, that doesn’t make any sense—the whole purpose of our mission was to alter the past, and prevent the universe from being destroyed. So altering the past clearly couldn’t create some kind of catastrophic failure. So we were definitely supposed to alter the past.

The problem is, of course, that I came up with a simpler and better way to save the universe than God did. I made him look bad. So the bitch slapped me down. Hard. Vindictive bitch.

There was a happy ending of sorts … my dying prayer was to be saved by the beautiful goddess Althea. My prayer was granted, as I found myself in Her universe for my afterlife. James Jadwin has successfully emigrated from this universe to enter paradise, thereby making a lie of Sor Teresa’s predictions that he would go to hell.

4 thoughts on “James Jadwin – 1840-1886. RIP.

  1. Joshua says:

    Of course, the fact that James Jadwin's solution involved a vicious grandfather paradox, where God's solution did not, has nothing to do with it…

  2. Scott says:

    Grandfather's paradox, my ass! Leave the temporal mechanics to the physicists, please.

    We were already altering the past in ways that should never have happened. What would have happened if we had shot Col. Beauragard? Are you saying that the universe would have ground to a halt then too?

    Of course, if you wanted to avoid a temporal paradox, God didn't have to kill Jadwdin. God simply could have ruled that Jadwin's voice didn't carry far enough for the party to hear him.

  3. Joshua says:

    Altering the past isn't paradoxical (at least in the Clockstoppers universe), as long as it doesn't result in the party necessarily not being there to alter the past. Shooting Col. Beauregard after Jadwin-24 had escaped would have been fine, since that wouldn't change the sequence leading to the events in the canyon; getting Jadwin-24 shot would have been a problem, and God would have intervened.
    Stopping the party from breaking the clock would be paradoxical, since if you don't break the clock, you don't travel back to warn yourself, so you do break the clock, etc.
    As to the method that God chose–Rachel's right, it was payback.

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