Sunday we kicked off my new Savage Worlds Sandbox setting with a bang, or at least a whole passle of players: Wendy, Dan, Paul, Elyssa, Russell, Mac, Walter, and Mike M. Russell and I spent a bunch of the afternoon making a variety of pregens for the people who didn’t already have characters (everybody but […]Read More Welcome to The Haunted Realm…Hope You Survive the Experience!
This is something I posted to Dragonsfoot a little while back that I wanted to have a record of, mostly because I could have sworn I had posted it here and just wasted a bunch of time searching for it in vain. It’s also relevant to JM’s (not me, some other JM) post To Catch […]Read More It Takes a Thief
This is the write-up of the introduction to my new Savage Worlds Sandbox setting, The Haunted Realm: Up until ten generations ago, the Bright Kingdoms were a happy, prosperous land, where Human, Elf, and Dwarf lived in peace. Then catastrophe struck. Nobody yet knows exactly what occurred, but something vast and terrible happened. In a […]Read More The Haunted Realm
Want! Oh yes, it will be mine! I’m particularly interested since we use LEGO minifigs instead of miniatures for most of our table-top gaming. LEGO Castle fans have wanted more civilians, more women, and more non-equine animals for a very long time — something a little more like this: Box art for 10193 Medieval Market […]Read More Want!
Left to right they are: Ranth the Scout Angelina the Tomb Raider Aerys the Duelist Qwirk (behind), the Fighter Dorakyra (in front), the Priestess of Kyr (Collector of the Dead) Loric the Physician Tyrok the Dwarven Architect and Priest of Fess (God of Fire and Smithing) Torvald the Demonologist Because of special guests from my […]Read More The Adventurers
This is the record of a game of Dwarven Fortress, as played by a series of people swapping off after each game-year. It’s both hilarious and sad.Read More The Saga of Boatmurdered
Why Puzzles Often Suck in Tabletop Role Playing Games A sample “puzzle” Let’s take a few puzzles by example. The Lich’s crypt is guarded by six levers, numbered one through six, and can only be opened when levers 2, 4, and 5 are up; 1 and 3 are down; and 6 is in the middle. […]Read More A Puzzling Conundrum
Requirements: Novice, AB:Demonology Demonic Rituals take 1 hour to perform per Rank of the demon being summoned. The TN for the ritual is 4 for a Novice demon, +1 per Rank of the demon. A raise on the summoning roll grants a +2 to the attempt to compel the demon. The demon appears at the […]Read More Savage Worlds New Edge: Demonic Ritual
Demonologists get their powers from consorting with demons. Demonologists have three ways of using demons to perform magic: as familiars, by performing rituals to summon them and strike a deal or compel them to perform a service, or by forming a permanent pact. Demonologists may take the Arcane Familiar Edge multiple times. The Demonologist may […]Read More Savage Worlds Arcane Background: Demonology
Blog Carnival: Super Heroes in RPGs This month’s blog carnival, hosted by The Chatty DM, is on the theme Super Heroes in RPGs. Superhero RPGs are actually one of my favorite genres, though my current game group….well, let’s just say that our last couple of attempts didn’t work out. I don’t want to be pointing […]Read More This Looks Like A Job For…